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sleeping dogs v's gta 5 which is better

Sometimes, in Sleeping Dogs, you kick so many asses that your still-standing foes give up and run. Square Enix's overlooked crime thriller Sleeping Dogs was one of the previous console generation's best games, and in hindsight, it may have outdone Grand Theft Auto 5 in its iterations on the GTA formula. Especially when it came to driving. The driving I also prefer in SD. Both are good but Sleeping Dogs is better imo. and wei shen. The go-to source for comic book and superhero movie fans. The only reason I did so is because I had a feeling I wouldn't want to play Sleeping Dogs after investing a ton of time with GTA5. I think GTA 5 is lot better than sleeping dogs. Jul 5, 2010 34,917 1 815 California. I would say the only area SD has it beat is hand to hand combat. I'm at the 60% mark in the story, and it still feels like I'm in those opening hours of GTA IV. Yakuza has better combat and story, city is alive in yakuza while in sleeping dogs city felt almost like lifeless prop. Sleeping Dogs' best elements are in its gameplay. A clear expansion pack to SR3 that was changed into a full price game for no reason other than $$$, it doesn't have interesting content to support it and relies entirely on jokes to keep its missions fresh which has the opposite effect. I'll just say you can pretty much abandon hope with that game. GTAV fight mechanics are turrible( I know it's not the focus) the shooting mechanics are okay but between the sluggish aim and the lack of an aiming icon that lasts a minute it's not that great. I think GTAV is a more impressive game, but i personally enjoyed SD more. Its driving mechanics have a more arcade-y feel than GTA 5's driving, allowing for more recklessness without losing momentum. Hand-to-hand combat is better in Sleeping Dogs. However it isn't perfect, and there are other open world games out there that do better in certain areas. SD does a couple of things really well, but GTA V blows it out of the water. Gta v has bad controls so sleeping dogs wins. There are a few basic gameplay types—driving/shooting, chasing on foot, fist-fighting, shootouts—but they're shaken up and varied to a refreshing degree. I fucking loved Sleeping Dogs and it shits on GTA 4 from a massive height. Micheal, Franklin and Trevor, all of them are awesome. It can be a bit trope-y, sure, but there are few games that deliver the "playable action movie" experience as well as Sleeping Dogs. Not saying Sleeping Dogs is bad, in fact I think the combat (melee and shooting) is much better. GTA V has a more varied world and more varied vehicles. GTA V might be the better game, but I had far more fun with Sleeping Dogs. I loved Sleeping Dogs, but GTA V is clearly the superior open world game. I'm not a betting man, but I have a feeling GTA V might just make all of those games look like iterative speed-bumps on the road to the next big thing. GTAV dwarfs sleeping dog in EVERY other aspect though. It's one of the worst and laziest open world games ever made. Sleeping Dogs' melee combat and melee car driving are superior. Its story takes inspiration from the city it's set in: In keeping with Hong Kong action movies, Sleeping Dogs' narrative is full of over-the-top action. Hence, the first three points being irrelevant. That said, V is the new benchmark every open world game will be compared to. Sleeping Dogs ‘ best elements are in its gameplay. The lack of handgun segments also helps the story along, as Wei doesn't feel like quite the psycho killer that Niko did. But I'm still glad that exploring Sleeping Dogs' version of Hong Kong is slaking my wanderlust. While both games give you the opportunity to be a horrible fucking sociopath, GTA encourages it, and I don't really approve of that. That honestly makes it really hard for me to compare them without favoring Sleeping Dogs. Otherwise get Sleeping Dogs first. Side Missions: Sleeping Dogs (city was smaller, so it wasn't a pain in the ass to find everything). And hey, that's cool—I like America fine, I live here. It's something like a more slow-paced version of Arkham City's fisticuffs, and it's got a decent amount of depth and is satisfying. GTA's story is incredibly sporadic and follows no real cohesive narrative. It just feels like a smaller, more polished experience - the missions, characters, racing, car handling, combat (both hand-to-hand and gunplay), and story were more enjoyable in SD. I really enjoy looking at the attention to detail built into GTAV's world, but I actually prefer the setting, the characters, the driving, the combat, and the story of Sleeping Dogs. I also prefer Ninja Radio to most every channel in GTA5. Sleeping Dogs has that stupid 'ram' button which is beyond retarded. Sleeping Dogs looks like a snooze I don't trust Ubi to do it right I haven't played a decent game from them in a long long time. Delivering passionate and comprehensive entertainment coverage to millions of users world-wide each month. Sure, they're both times of day, just for two completely different audiences that wouldn't work with one-another's features and quirks. You must log in or register to reply here. Though GTA V's sheer scale almost makes it more impressive by default. Nothing about the game interested me and the driving was horrendous. Inferior to GTA V in just about every way. All civilians do is walk around, nothing as crazy as GTA V civ's 'life' cycles. For a better experience, please enable JavaScript in your browser before proceeding. I like both tho, but the more i play yakuza the more i see how lacking Sleeping dogs was, even tho it's still a good game on it's own and wish they would make sequel (but improved and added more interaction with the city/npcs) Setting and story wise GTA just keeps rehashing the same old crap from 10 years ago. Sleeping Dogs is, perhaps, a more modest game than Grand Theft Auto IV. (Exception for combat which was excellent.). Currently working on a comic book and learning how to cook the perfect fried egg. But as excellent as GTA V is, it isn't perfect and there are other open world games out there that do better in certain areas, such as Sleeping Dogs. I've seen a few commenters ask why writers at Kotaku keep talking about this game—the simple answer for that is that we write about what we're playing, and several of us are playing Sleeping Dogs. I like both, but if you asked me which one I loved more (irrationally, perhaps) I'd say Sleeping Dogs for sure. The core combat in SD is fun. By pressing "X" you can lunge your car to the side or front, damaging pursuing vehicles. While he, of course, loves video games, he finds the people who make and play them even more interesting. Also, it is the most successful game Rockstar has ever produced in their history! ), Waypoints are marked on your mini-map but also in the world, helping you move one step closer to. I'm not a sociopathic killer, I'm a cop who is losing sight of which side he's on. While most games attempting to ape such esteemed franchises as GTA are doomed to fail, Sleeping Dogs succeeded. Pour autoriser Verizon Media et nos partenaires à traiter vos données personnelles, sélectionnez 'J'accepte' ou 'Gérer les paramètres' pour obtenir plus d’informations et pour gérer vos choix. I have GTA IV, and it's ok, I prefer the Saint's Row series myself. Some gun-based events trigger slow-mo, letting you do a. Graphically I was shocked when I went back to SD though, it did not look as good as I remembered it. Sleeping Dogs is just all around more fun to me. It's entirely possible to 100% the game in 18-20 hours, which is good for achievement/trophy hunters I guess. Informations sur votre appareil et sur votre connexion Internet, y compris votre adresse IP, Navigation et recherche lors de l’utilisation des sites Web et applications Verizon Media. The missions have the same problem all Saints Row games do, they rely mostly on jokes and the actual gameplay is go here and kill a hundred bullet sponge enemies with very little diversity involved. Now that 5 has actually been released, I think Sleeping Dogs is much better. It will have plenty of things to do but they'll all be boring checklist activities and the only reason to complete them will be because it drives completionists, achievement/trophy hunters and OCD people insane seeing all those marks on the map. Never have. (He does rack up quite a body count, but at least he's not shooting hundreds of guys every half hour.)

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